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Artificial intelligence (Page 1)

field of computer science and engineering practices for intelligence demonstrated by machines and intelligent agents

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  3. Artificial intelligence
Subconcepts:
  1. 3d model
  2. 3D modeling
  3. 3D reconstruction
  4. 3d scanning
  5. Abductive reasoning
  6. Active learning (machine learning)
  7. Active vision
  8. Activity detection
  9. Activity recognition
  10. Actuator
  11. Adaptive learning
  12. Adaptive system
  13. Advanced driver assistance systems
  14. Adventure
  15. Adverbial
  16. Adversarial system
  17. Aerial imagery
  18. Affective computing
  19. Affix
  20. Agent-based model
  21. Ambient intelligence
  22. Amharic
  23. Anime
  24. Annotation
  25. Anomaly detection
  26. Ant colony optimization algorithms
  27. Anticipation (artificial intelligence)
  28. Applications of artificial intelligence
  29. Appropriate Use Criteria
  30. Arabic numerals
  31. Artifact (error)
  32. Artificial bee colony algorithm
  33. Artificial general intelligence
  34. Artificial immune system
  35. Artificial intelligence, situated approach
  36. Artificial Intelligence System
  37. Artificial life
  38. Artificial neural network
  39. Artificial vision
  40. Artillery
  41. Association rule learning
  42. Associative array
  43. Attention network
  44. Augmented reality
  45. Authorship attribution
  46. Automated guided vehicle
  47. Automated method
  48. Automated optical inspection
  49. Automated planning and scheduling
  50. Automated reasoning
  51. Automatic exposure control
  52. Automatic summarization
  53. Automaton
  54. Autonomous agent
  55. Autonomous system (mathematics)
  56. Autopoiesis
  57. Background color
  58. Backlash
  59. Back projection
  60. Bag-of-words model
  61. Banknote
  62. Bayesian information criterion
  63. Bayesian network
  64. Bayesian optimization
  65. Bayesian probability
  66. Bearing (navigation)
  67. Behavioral modeling
  68. Belief revision
  69. Belief structure
  70. Bengali
  71. Bhattacharyya distance
  72. Bilingual dictionary
  73. Binocular vision
  74. Biometrics
  75. Biomimetics
  76. Bionics
  77. Bitmap
  78. Black box
  79. Blind spot
  80. Body shape
  81. Boosting (machine learning)
  82. Bootstrap aggregating
  83. Bounded rationality
  84. Bounding overwatch
  85. Brain atlas
  86. Brain implant
  87. Brainstorming
  88. Brier score
  89. British National Corpus
  90. Camera module
  91. Camera phone
  92. Camera resectioning
  93. Camouflage
  94. Canonical correlation
  95. CAPTCHA
  96. Case analysis
  97. Case-based reasoning
  98. Categorization
  99. Cellular automaton
  100. Centroid
  101. Cepstrum
  102. Cerebro
  103. Change detection
  104. Chaotic
  105. Chatbot
  106. Chess endgame
  107. Chinese characters
  108. Chromatic adaptation
  109. Chromaticity
  110. Chunking (psychology)
  111. Circumscription
  112. CLARION
  113. Classification rule
  114. Classifier (UML)
  115. Class (philosophy)
  116. CLIPS
  117. Cluster analysis
  118. Coco
  119. Codebook
  120. Cog
  121. Collaborative network
  122. Collective intelligence
  123. Collective motion
  124. Color analysis
  125. Color-coding
  126. Color contrast
  127. Color measurement
  128. Color term
  129. Color vision
  130. Colour Vision
  131. Comics
  132. Commonsense reasoning
  133. Complex adaptive system
  134. Complex system
  135. Component analysis
  136. Compound
  137. Compressed sensing
  138. Computational auditory scene analysis
  139. Computational geometry
  140. Computational intelligence
  141. Computational linguistics
  142. Computational model
  143. Computational neuroscience
  144. Computational thinking
  145. Computer-aided diagnosis
  146. Computer-assisted surgery
  147. Computer graphics
  148. Computer image
  149. Concept class
  150. Concept map
  151. Conceptualization
  152. Conditional independence
  153. Conditional random field
  154. Confusion matrix
  155. Connected component
  156. Consistency (knowledge bases)
  157. Constant false alarm rate
  158. Construction grammar
  159. Contrast (vision)
  160. Controlled vocabulary
  161. Control (management)
  162. Control point
  163. Convolutional neural network
  164. Co-occurrence
  165. Coordinate system
  166. Copycat
  167. Corpus linguistics
  168. Correlogram
  169. Correspondence problem
  170. Cosmesis
  171. Crossover
  172. Cross-ratio
  173. Cross-validation
  174. Crowd psychology
  175. Curse of dimensionality
  176. Cursive
  177. Cursor (databases)
  178. Cybernetics
  179. Data classification
  180. Data compression
  181. Data-driven
  182. Data model (GIS)
  183. Data point
  184. Data pre-processing
  185. Data sampling
  186. Data set
  187. Data space
  188. Deblocking filter
  189. Decision-making models
  190. Decision rule
  191. Decision support system
  192. Decision tree
  193. Deductive reasoning
  194. Deep learning
  195. Deep linguistic processing
  196. Defeasible estate
  197. Defeasible reasoning
  198. Delphi method
  199. Dempster–Shafer theory
  200. Dependency (UML)
  201. Depth of field
  202. Description logic
  203. DICOM
  204. Differential evolution
  205. Differentiation
  206. Digital camera
  207. Digital pathology
  208. Dimensionality reduction
  209. Direction vector
  210. Disadvantage
  211. Discriminant
  212. Discriminative model
  213. Distance measurement
  214. Distance measures
  215. Distributed knowledge
  216. Document classification
  217. Document processing
  218. Document retrieval
  219. Domain knowledge
  220. Driving simulator
  221. Dykstra's projection algorithm
  222. Dynamic decision-making
  223. Dynamic time warping
  224. Dystopia
  225. Earth mover's distance
  226. Edge of chaos
  227. Edit distance
  228. Educational data mining
  229. Electronic nose
  230. Ellipsis (linguistics)
  231. Embedding
  232. Embodied cognition
  233. Emerging technologies
  234. Emotion classification
  235. Emotion recognition
  236. Empirical risk minimization
  237. Encoding (memory)
  238. End-to-end principle
  239. Enhanced Data Rates for GSM Evolution
  240. Ensemble forecasting
  241. Ensemble learning
  242. Equifinality
  243. Estimation of distribution algorithm
  244. Euclidean distance
  245. Evaluation function
  246. Event calculus
  247. Evolutionary algorithm
  248. Evolutionary computation
  249. Expert system
  250. Explicit knowledge
  251. Exportation
  252. External Data Representation
  253. Eye–hand coordination
  254. Eye movement
  255. Eye tracking
  256. F1 score
  257. Facial expression
  258. False alarm
  259. False positive paradox
  260. False positive rate
  261. Fandom
  262. Fantasy
  263. Fast marching method
  264. Feature extraction
  265. Feature learning
  266. Feature selection
  267. Feature vector
  268. Federated learning
  269. Fiducial marker
  270. Field of view
  271. Filling-in
  272. Filtering theory
  273. Finger print
  274. Fingerprint (computing)
  275. Fixation point
  276. Folksonomy
  277. Font
  278. Force field (fiction)
  279. Fortress (chess)
  280. Frame problem
  281. Frame rate
  282. Futures studies
  283. Futurist
  284. Fuzzy logic
  285. Game design
  286. Game mechanics
  287. Game studies
  288. Gamut
  289. Gaussian noise
  290. Gaze
  291. Geek
  292. Gene expression programming
  293. Generative grammar
  294. Genetic programming
  295. Geometric data analysis
  296. Geometric primitive
  297. George (robot)
  298. Gesture
  299. Ghost imaging
  300. Ghosting
  301. Gödel
  302. Gradation
  303. Graphical model
  304. Grey scale
  305. Ground truth
  306. Hallucinating
  307. Hand position
  308. Handwriting
  309. Haptic technology
  310. Harmonic drive
  311. Harmony search
  312. Hausdorff distance
  313. Haystack
  314. Head-up display
  315. HERO
  316. Heuristic
  317. Hidden Markov model
  318. High dimensional
  319. Hill climbing
  320. Hindi
  321. Historical document
  322. Holonomic
  323. Hue
  324. Human arm
  325. Human behavior
  326. Human body
  327. Human-body model
  328. Human dynamics
  329. Human enhancement
  330. Human eye
  331. Human intelligence
  332. Human-in-the-loop
  333. Human–machine system
  334. Human skeleton
  335. Human systems engineering
  336. Hybrid learning
  337. Hyperacuity
  338. Hyperparameter
  339. Hyperspace
  340. Hyperspectral imaging
  341. Hypersphere
  342. Image contrast
  343. Image-guided surgery
  344. Image (mathematics)
  345. Image resolution
  346. Image sensor
  347. Image stitching
  348. Image warping
  349. Imaging science
  350. Incremental learning
  351. Independent component analysis
  352. Inductive logic programming
  353. Inductive reasoning
  354. Inertial measurement unit
  355. Inference
  356. Inflection
  357. Information and Computer Science
  358. Information ethics
  359. Information extraction
  360. Information fusion
  361. Information gain
  362. Information loss
  363. Input method
  364. Intelligent agent
  365. Intelligent control
  366. Intelligent decision support system
  367. Intelligent tutoring system
  368. Interactive video
  369. Interconnectivity
  370. Interlacing
  371. Interpretability
  372. Interrogative word
  373. Intrinsics
  374. Intrusion detection system
  375. Invisibility
  376. Iterative reconstruction
  377. Iterative refinement
  378. Just-noticeable difference
  379. Kalman filter
  380. Kannada
  381. Kansei
  382. Karhunen–Loève theorem
  383. Keyword extraction
  384. Keyword spotting
  385. k-nearest neighbors algorithm
  386. Knowledge acquisition
  387. Knowledge base
  388. Knowledge-based systems
  389. Knowledge engineering
  390. Knowledge extraction
  391. Knowledge graph
  392. Knowledge level
  393. Knowledge representation and reasoning
  394. Kullback–Leibler divergence
  395. Labeled data
  396. Landmark
  397. Lane departure warning system
  398. Language model
  399. Language understanding
  400. Latent semantic analysis
  401. Latent variable
  402. Learnability
  403. Learning network
  404. Learning object
  405. Learning organization
  406. Lemmatisation
  407. Level of detail
  408. Level set (data structures)
  409. Levenshtein distance
  410. Leverage (statistics)
  411. Lexical analysis
  412. Lexical definition
  413. Lexical item
  414. Lexicalization
  415. Lexicon
  416. Light field
  417. Lightness
  418. Linear discriminant analysis
  419. Line fitting
  420. Line segment
  421. Living systems
  422. Local color
  423. Local optimum
  424. Local search (optimization)
  425. Logical consequence
  426. Logical form
  427. Logical reasoning
  428. Logic programming
  429. LOOM
  430. Lossy compression
  431. Luminance
  432. Machine-readable dictionary
  433. Machine translation
  434. Machine vision
  435. Magic realism
  436. Magnification
  437. Magnum opus
  438. Mahalanobis distance
  439. Majority rule
  440. Malayalam
  441. Map projection
  442. Mean reciprocal rank
  443. Mechanical system
  444. Mechatronics
  445. Medial axis
  446. Medical imaging
  447. Memetics
  448. Mental lexicon
  449. Metacomputing
  450. Metaheuristic
  451. Micromanipulator
  452. Mind map
  453. Mindset
  454. Minimum description length
  455. Mixture model
  456. Mod
  457. Modality (human–computer interaction)
  458. Model parameter
  459. Model selection
  460. Monochrome
  461. Monocular
  462. Monocular vision
  463. Morpheme
  464. Morphing
  465. Morphological analysis
  466. Motion analysis
  467. Motion compensation
  468. Motion estimation
  469. Motion (physics)
  470. Motion picture
  471. Motion sensors
  472. Multi-agent system
  473. Multi camera
  474. Multi-label classification
  475. Multimedia information retrieval
  476. Multimodal learning
  477. Multiple exposure
  478. Multiple Models
  479. Multispectral image
  480. Multi-touch
  481. Music and artificial intelligence
  482. Mutual information
  483. Named entity
  484. Nanorobotics
  485. Natural computing
  486. Natural language
  487. Navigation system
  488. Nearest neighbor search
  489. Nearest neighbour
  490. Network model
  491. Neural coding
  492. Neural engineering
  493. Neural ensemble
  494. Night vision
  495. Noise reduction
  496. Noisy data
  497. Nominal group technique
  498. Non-monotonic logic
  499. Noun
  500. Novella
  501. Numeral system
  502. Object (grammar)
  503. Octree
  504. Odometer
  505. Optical head-mounted display
  506. Orthographic projection
  507. Orthophoto
  508. Outlier
  509. Pairwise comparison
  510. Panorama
  511. Parallax
  512. Parallel universe
  513. Paraphrase
  514. PARRY
  515. Parsing
  516. Partial volume
  517. Part of speech
  518. Path integration
  519. Patient registration
  520. Pattern analysis
  521. Pattern detection
  522. Pattern language (formal languages)
  523. Pattern matching
  524. Pattern recognition (psychology)
  525. Peripheral vision
  526. Perspective (graphical)
  527. Phonetic transcription
  528. Phonocardiogram
  529. Photogrammetry
  530. Phrase
  531. Physical computing
  532. Physics engine
  533. Pitch contour
  534. Pixel
  535. Plagiarism detection
  536. Planner
  537. Plant identification
  538. Point cloud
  539. Point distribution model
  540. Pointer (user interface)
  541. Pointing device
  542. Point of interest
  543. Point spread function
  544. Polysemy
  545. Pooling
  546. Pose
  547. Posthuman
  548. Posthumanism
  549. Precision and recall
  550. Precommitment
  551. Preprocessor
  552. Primary color
  553. Principal component analysis
  554. Principle of compositionality
  555. Principle of maximum entropy
  556. Prior information
  557. Probabilistic latent semantic analysis
  558. Probabilistic logic
  559. Probability estimation
  560. Procedural modeling
  561. Procrustes analysis
  562. Projection pursuit
  563. Projector
  564. Prolog
  565. Proper noun
  566. Prosthesis
  567. Prosthetic hand
  568. Punctuation
  569. Pursuit-evasion
  570. Quadtree
  571. Qualitative reasoning
  572. Quantifier (linguistics)
  573. Question answering
  574. Radiomics
  575. Radon transform
  576. Random forest
  577. Random projection
  578. Ranking (information retrieval)
  579. Raster graphics
  580. Raster scan
  581. Rational agent
  582. Reasoning system
  583. Recall rate
  584. Receptive field
  585. Red Cell
  586. Refresh rate
  587. Region of interest
  588. Regularization (linguistics)
  589. Reinforcement learning
  590. Relative clause
  591. Rendering (computer graphics)
  592. Resampling
  593. Resolution (logic)
  594. Retargeting
  595. RGB color model
  596. Rigid transformation
  597. Robot
  598. Robotic arm
  599. Robotic surgery
  600. Rotation (mathematics)
  601. Rotation matrix
  602. Rough set
  603. Rule-based machine translation
  604. Rule-based system
  605. Rule induction
  606. Rule of inference
  607. Salience (neuroscience)
  608. Salient
  609. Sample complexity
  610. Sample space
  611. Satisficing
  612. Scanner
  613. Scoring algorithm
  614. Scrolling
  615. Search engine indexing
  616. Segmentation
  617. Selection (genetic algorithm)
  618. Self-management
  619. Self-organization
  620. Semantic analysis (machine learning)
  621. Semantic change
  622. Semantic data model
  623. Semantic feature
  624. Semantic interpretation
  625. Semantic mapping
  626. Semantic network
  627. Semantic property
  628. Semantic reasoner
  629. Semantic similarity
  630. Semantic space
  631. Semantic Web
  632. Semi-supervised learning
  633. Sensor fusion
  634. Sensory cue
  635. Sentence
  636. Sentience
  637. Sentiment analysis
  638. Separation logic
  639. Sequence learning
  640. Sequential Pattern Mining
  641. Servo
  642. Servomotor
  643. Setpoint
  644. Shadow mapping
  645. Shape-memory alloy
  646. Sharpening
  647. Short Film
  648. Signed distance function
  649. Silhouette
  650. Similarity measure
  651. Similitude
  652. Simulacrum
  653. Simulated reality
  654. Single camera
  655. Singular value decomposition
  656. Situated
  657. Situation calculus
  658. Skeletonization
  659. Skin color
  660. Smart camera
  661. Soar
  662. Social dynamics
  663. Social simulation
  664. Social system
  665. Sociotechnical system
  666. Software agent
  667. Solid modeling
  668. Sonar
  669. Source separation
  670. Source text
  671. Sparse approximation
  672. Spatial contextual awareness
  673. Spatial filter
  674. Spatial intelligence
  675. Spatial reference system
  676. Spatial relation
  677. Spatial relationship
  678. Speaker recognition
  679. Speckle pattern
  680. Spectrogram
  681. Speech processing
  682. Speech synthesis
  683. Spoken language
  684. Spotting
  685. Sprite (computer graphics)
  686. SSS*
  687. Standard illuminant
  688. Statistical classification
  689. Statistical learning
  690. Statistical model
  691. STELLA (programming language)
  692. Stereo camera
  693. Stereo display
  694. Stereo imaging
  695. Stereopsis
  696. Stereoscopy
  697. Stigmergy
  698. STRIPS
  699. Structural complexity
  700. Structural similarity
  701. Structured light
  702. Structured prediction
  703. Stupidity
  704. Stylometry
  705. Sublanguage
  706. Subspace topology
  707. Superimposition
  708. Support vector machine
  709. Swarm behaviour
  710. Syntax
  711. Synthetic aperture radar
  712. Synthetic data
  713. System dynamics
  714. Systems science
  715. Systems theory
  716. Systems thinking
  717. Tabu search
  718. Tactile display
  719. Target acquisition
  720. Target range
  721. Target text
  722. Technological change
  723. Technological evolution
  724. Technological revolution
  725. Technology forecasting
  726. Telugu
  727. Test set
  728. Texel
  729. Text corpus
  730. Text generation
  731. Text processing
  732. Text retrieval
  733. Texture mapping
  734. Thesaurus
  735. Three-dimensional space
  736. Tierra
  737. Time sequence
  738. Time travel
  739. Topic Maps
  740. Topic model
  741. Training set
  742. Transfer of learning
  743. Transformation geometry
  744. Transhumanism
  745. Transition time
  746. Transliteration
  747. Transposition (logic)
  748. Trigram
  749. Trilogy
  750. TRIZ
  751. True positive rate
  752. Turing test
  753. Turtle (robot)
  754. Uncertain data
  755. Undersampling
  756. Underspecification
  757. Unicode
  758. Unified Medical Language System
  759. Unmanned ground vehicle
  760. Unsupervised learning
  761. Utterance
  762. Value of information
  763. Vampire
  764. Variety (cybernetics)
  765. VC dimension
  766. Vector map
  767. Vector projection
  768. Vector quantization
  769. Vector space model
  770. Verb
  771. Vergence (optics)
  772. Video camera
  773. Video editing
  774. Videophone
  775. Video processing
  776. Video retrieval
  777. Viewport
  778. Virtual economy
  779. Virtual image
  780. Virtuality (gaming)
  781. Virtual reality
  782. Virtual space
  783. Vision science
  784. Visual angle
  785. Visual control
  786. Visual feedback
  787. Visual inspection
  788. Visualization
  789. Visual reasoning
  790. Visual search
  791. Voxel
  792. Watson
  793. Wavelet
  794. Web resource
  795. Wiener filter
  796. Word Association
  797. Word error rate
  798. WordNet
  799. Word order
Papers in this category: 13 532 354 Current Page: 1 / 100
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Snakes: Active contour models
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Attention is All you Need
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2008
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MapReduce
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Microsoft COCO: Common Objects in Context
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Separation of Ownership and Control
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1994
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A Dynamic Theory of Organizational Knowledge Creation
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featureCounts: an efficient general purpose program for assigning sequence reads to genomic features
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Highly accurate protein structure prediction with AlphaFold
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Convergent and discriminant validation by the multitrait-multimethod matrix.
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IQ-TREE: A Fast and Effective Stochastic Algorithm for Estimating Maximum-Likelihood Phylogenies
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1988
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On the evaluation of structural equation models
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A method for registration of 3-D shapes
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Regularization and Variable Selection Via the Elastic Net
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A Decision-Theoretic Generalization of On-Line Learning and an Application to Boosting
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2001
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2001
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BLEU
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1964
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Feature Pyramid Networks for Object Detection
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Learning Phrase Representations using RNN Encoder–Decoder for Statistical Machine Translation
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1993
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ANFIS: adaptive-network-based fuzzy inference system
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1994
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Social Network Analysis
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Nonlinear Dimensionality Reduction by Locally Linear Embedding
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The qualitative content analysis process
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1986
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Atomic Force Microscope
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2009
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The Pascal Visual Object Classes (VOC) Challenge
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2006
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A Fast Learning Algorithm for Deep Belief Nets
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Deep learning in neural networks: An overview
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2009
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Structure validation in chemical crystallography
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2014
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Very Deep Convolutional Networks for Large-Scale Image Recognition
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2010
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<i>XDS</i>
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<b>lavaan</b>: An<i>R</i>Package for Structural Equation Modeling
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2002
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Multiresolution gray-scale and rotation invariant texture classification with local binary patterns
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Focal Loss for Dense Object Detection
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Predicting transmembrane protein topology with a hidden markov model: application to complete genomes11Edited by F. Cohen
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